![]() ![]() ![]() So much, in fact, that the Google Doc I had been using to document everything, Halo Infinite: What We Know So Far, has grown past 600 pages. However, he clarified that the decision would be left to the studios themselves and would not be dictated by Xbox management.īooty explained that if such collaboration were to occur, it would be initiated by the studios themselves, rather than being imposed from the top. It seems Walmart had the lock on that because overnight, it released the Halo Infinite Collector’s Edition for 169.99.It sold out near immediately. When I started this project in May 2020, the only concrete Halo Infinite news was two E3 trailers and a few gleaned details from a Community Update. Regarding the potential participation of Activision's Call of Duty team in Halo's development (pending Microsoft's acquisition of Activision Blizzard), Booty did not rule out the possibility. 20 years ago, the UNSC Pillar of Autumn arrived at a mysterious ringworld and set in motion an adventure that well never forget. For more, check out 10 Easter eggs and references from the latest episode, 'Reckoning,' that you might have missed. Speaking highly of Hintze's work on the collection, Booty emphasized that the core team responsible for it is now handling the crucial work on Halo.īooty also confirmed that 343 Industries will continue to work on Halo, and they are open to the possibility of involving other external studios in the project. Updates for Halo Infinite continue as the TV series airs on Paramount+. Contributing to this insufficient effort were serious staffing issues and disagreement within the studio on what should be the direction of the game.In an interview with Axios, Matt Booty, the head of Microsoft's game studios, acknowledged that the composition of the team working on Halo Infinite has undergone significant changes and is well-suited to continue the series' development.īooty expressed confidence in their leadership team but noted that the original team that initiated the project is unlikely to be the same team leading them forward.Īfter Bonnie Ross, the former studio head, departed from 343 Industries in September 2022, Pierre Hintze, the former head of production, assumed her position.īooty highlighted Hintze's successful experience in addressing the troubled launch of Halo: The Master Chief Collection, which makes him an ideal leader for achieving the desired goals of Halo's future. All the news was shared on Halo Waypoint by Halo Infinite head of creative Joseph Staten, and he began by sharing the inspiration behind Lone Wolves, which is both Season 2s name and theme. That said, much of this work had to be cut due to development issues and an inability to make it all come together quickly enough and in a compelling fashion. A new Halo Infinite update is live on PC, Xbox One, Xbox Series S, and Xbox Series X alongside patch notes that reveal and detail everything 343 Industries and Xbox has done to the game with the. The Real Cause For Halo Infinite’s Problems. BathrobeSpartan says that the Pre-Fab system within Faber was very difficult to incorporate within Forge and required a lot of extra work, and this is why Forge was offbeat. ![]() In other words, it was going to be more non-linear than it is, allowing players to proceed through missions in the order and style they liked while exploring a huge world. Yesterday, Microsoft announced it would be the latest tech company executing mass layoffs, and some of the 10,000 employees it let go were a part of its video game division. Halo Infinite’s Forge may have been delayed due to Faber, among other factors. OpTic Gaming dropped a bombshell today, announcing that Matthew FormaL Piper. Infinite is set 18-months after the devastating conclusion to Halo 5: Guardians and, aside from a handful of collectible audio logs detailing life aboard the UNSC Infinity, it isnt all that. To this end, the original plans for the game apparently looked and sounded a lot like a beloved Nintendo Switch exclusive.Īccording to the report, Halo Infinite was going to originally be an open-world game much more like The Legend of Zelda: Breath of the Wild rather than what it ended up being. FormaL has officially replaced Pistola on OpTic Gamings competitive Halo team. In fact, according to the report, over two-thirds of the Halo Infinite campaign was scrapped during development. Welcome to our latest Inside Infinite, our monthly blog series that provides a closer look at the development of Halo Infinite.This month, we’re diving into efforts supporting the upcoming multiplayer technical preview, often referred to as flighting, to share insights into our goals, process, and what Insiders should expect. A new Halo Infinite leak has revealed that 343 Industries originally had way more ambitious plans for the game, plans that were thwarted by severe development issues. ![]()
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